Splash vs Single-Target Defenses in Tower Rush

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Always protect your single-target tower with a cheap spell. Placement is critical against tanks.

Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.


Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.


High DPS Defenses


Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.


These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive 'beatdown' decks.


  • Always protect your single-target tower with a cheap spell.
  • Placement is critical against tanks.
  • Beware of enemy stun spells.

Area of Effect Buildings


Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.


If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.


Tower TypeBest AgainstBiggest Weakness
Single-Target (e.g. In the event you loved this short article and you would like to receive more details regarding tower rush i implore you to visit our own site. , Inferno Tower)Melts high health units instantly if unprotectedSkeleton Army, Minion Horde, Goblin Gang
AoE BuildingMassive ground swarms, bridge spam, bait decksHeavy tanks, flying units (if ground only)

Making the Final Choice


If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.


Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.

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