A perfectly timed spell can completely dismantle an unstoppable push or secure a victory in the final seconds of a match.
This article dives deep into the strategic application of both light and heavy spells to maximize your win rate.
The Light Spells: Cycle and Control
If your opponent surrounds your heavy tank with a skeleton army, a quick light spell instantly resolves the problem for a positive trade.
A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.
- The log is unparalleled for ground defense.
- Practice predictive small spells.
- Use small spells to finish off weak towers in overtime.
The Heavy Hitters
Their primary purpose is to destroy mid-health defensive units while simultaneously dealing massive chip damage to the enemy tower.
Heavy spells are also the ultimate tie-breakers in sudden death; if a tower is low, you can bypass all defenses to destroy it.
| Spell Type | Best Scenario |
|---|---|
| Mid-Damage Spells | Damaging the tower while killing a defending wizard |
| Rocket / Lightning | Finishing off a tower from 500+ hitpoints |
The Perfect Match
Choosing the correct combination of spells is entirely dependent on the specific win condition you are using.
Magic is a precise science in the arena; treat it with the respect it deserves.
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