Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.
This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
Assassinating the Backline
You must find a way to bypass the massive meat shield in front and deliver high burst damage directly to the fragile healer in the back.
The most reliable way to achieve this is by using specific 'assassin' units, such as the Miner or the Bandit, which can bypass the frontline entirely.
- Separate and conquer.
- Splash damage units are decent, but often lack the burst damage required.
- If you defend it cheaply, you win the game instantly.
Dealing with Clone and Rage Synergy
A cloned healer essentially doubles the healing output, turning the surrounding army into a literal immortal wall of hitpoints.
Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.
| Defensive Tool | Tactical Advice |
|---|---|
| Fireball / Poison | The absolute safest method; guarantees the death of fragile backline units without risking your own troops |
| Flanking Maneuver | Wait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support |
Patience and Precision
Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.
Master the backline dive, and dominate the arena.
If you want to read more information about tower rush review our own internet site.