The Rock-Paper-Scissors Strategy in Tower Rush

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The Core Mechanics However, that same P. In the event you loved this post and you would want to receive more info relating to tower rush generously visit the web site. E.K.K.

If you do not understand this fundamental interaction triangle, you will constantly lose to players with inferior mechanical skill.


Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.


The Core Mechanics


However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.


Finally, the Wizard (Splash) will incinerate the entire Skeleton Army (Swarm) in a single fiery blast, completing the circle.


  • Balance is mandatory.
  • Reaction time matters.
  • Use spells to break the rules of the triangle.

Breaking the Triangle


Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.


You are no longer playing the cards on the screen; you are playing the player behind the screen.


Unit CategoryWhat it BeatsWhat it Loses To
Multiple Small UnitsHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The Log
Splash DamageSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K. When you loved this short article and you wish to receive more information regarding tower rush i implore you to visit our own internet site. K.As, Heavy Spells

The Evolution of Balance


If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.


Know your counters, track their spells, and execute your trades perfectly.

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