Dealing with Toxicity in Tower Rush Games

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Never BM early in a match. If you are you looking for more information in regards to tower rush review our page. It implies the opponent's strategy was boring and predictable.

Originally designed by developers to foster friendly, lighthearted interactions, these simple cartoon faces have evolved into weapons of psychological warfare.


This article explores the psychology behind emote usage and how to protect your mental state from the toxicity of the arena.


Psychological Warfare


'BMing' or Bad Manners is the practice of using emotes specifically to mock an opponent after they make a mistake or lose a match.


Some top players are infamous for their relentless BM, using it to rattle their opponents even in high-stakes esports tournaments.


  • Never BM early in a match.
  • It implies the opponent's strategy was boring and predictable.
  • Use that arrogance against them.

Protecting Your Sanity


Fortunately, developers eventually realized the massive toxicity problem and implemented the single most powerful defensive tool in the game: the Mute button.


You can focus entirely on counting elixir, tracking their card rotation, and executing your perfect placements without visual distractions.


Player ReactionOutcome
Fighting BackGuarantees you will lose focus; you are now playing an emote war instead of a strategy game
The Zen ApproachPreserves your mental state, allows you to execute a perfect comeback and win the match silently

The True Test of Skill


If a simple animation can ruin your day, you need to step back and reevaluate why you are playing the game.


The best revenge is not spamming a louder emote.



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